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47 practical guides for your next step. From your first release to the finer details of running your music business.
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Find your way around every part of Run.
- Getting started What Run is, what each plan includes, and how to get your first release out.
- Releases Building a release: metadata, audio, artwork, credits, splits, AI disclosure and stores.
- Artists and profiles Your roster, your store pages, and claiming your profiles on the stores themselves.
- Review and delivery What we check before a release ships, why one gets held, and how delivery is tracked.
- Earnings and billing Statements, reporting periods, your subscription, add-on slots and release codes.
- Labels The label name that reaches the stores, and how to run your own.
- Account and data Sign-in security, who else works in your workspace, notifications, agreements and your data.
- Policies What Run welcomes, the rules behind it, and what you are confirming when you submit.
New to Run? Start here.
A clear path from setting up your account to getting your first release to the stores.
All guides- What Run is, and how distribution works here Run puts your releases on the stores worldwide, checks them before they ship, and brings streams and earnings back into your workspace.
- Plans and what they include What each Run plan costs, what it includes, how much of your royalties you keep, how add-on slots work, and what changes if you downgrade.
- Onboarding, step by step What the setup wizard asks for after you create your Run account, in what order, and what happens if you skip a step.
- Your first release: a quickstart The shortest correct path from an empty workspace to a submitted release, what to have ready, and where to check optional mastering availability.
- What our review checks The automated checks every release runs at submit, the difference between a hard failure and a flag, and why a person approves every release before it ships.